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AI Insights · Timothy · April 2022

Top 5 Boxing Games Performance in Russia Q1 2022

Discover how the top 5 boxing games performed on a unified platform in Russia during Q1 2022, with insights on downloads, revenue, and active user trends.

Top 5 Boxing Games Performance in Russia Q1 2022

Throughout the first quarter of 2022, the top 5 boxing games in Russia demonstrated varied performance trends in terms of downloads, revenue, and active users. All data is sourced from Sensor Tower.

EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS showed a strong presence with weekly downloads peaking at around 65K in late January. The game also saw a significant weekly active user base, reaching approximately 173K in early March. Weekly revenue peaked at roughly $1.1K in late February, indicating a solid monetization strategy.

Punchy Race: Run & Fight Game by CASUAL AZUR GAMES experienced a sharp decline in weekly downloads from 148.7K at the beginning of January to just 22 by the end of March. Despite this, the game maintained a consistent active user base, peaking at around 236K in early January before tapering off to 33.5K by the end of the quarter. Revenue remained minimal throughout this period.

Real Boxing 2 from Vivid Games S.A. saw a steady increase in weekly downloads, reaching around 25.5K in early March. Active user numbers also showed an upward trend, peaking at approximately 48K in early March. Weekly revenue for the game peaked at about $838 in the first week of January, followed by a gradual decline.

Punch Bob, another title by CASUAL AZUR GAMES, showed a moderate performance with weekly downloads peaking at around 19.7K in late January. Active users followed a similar trend, reaching approximately 31.6K in late January. No significant revenue was recorded during this period.

I, The One — Fun Fighting Game, also from CASUAL AZUR GAMES, maintained a consistent performance with weekly downloads peaking at about 18.7K in late February. The game saw a steady increase in active users, peaking at around 63.7K in late February. Revenue was minimal, with the highest weekly revenue reaching $41 in early January.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022